Monday, July 29, 2013

NOTICE

ALL POSTS WILL BE AT http://yinyanggamers.blogspot.com WITH (Sister being Yin, me being Yang) Enjoy!

Game Review: League of Legends ($ = 0.00)


League of Legends
•13+ (Women with revealing clothes, ish)
•RTS (Real time strategy)
•Free to play


-Backstory

•League of Legends (LoL) was published by “Riot Games™” for Windows, and Mac as a multiplayer online arena style game.

•It was first announced on October 7, 2008, and released on October 27, 2009.


-Overview
•Players are formatted into 2 teams of 5 Champions (Champions being the different characters to choose from), but only 3 per team on the map “Twisted Treeline.”
•As of now, July 28, 2013, there are 114 different Champions(see the “Champions” section).
•All players choose their Champion and spawn on their respective side of the map, next to a “Nexus.” A Nexus being the structure the opposing team must to destroy to secure victory, each team has 1 Nexus.
•Maps are mirrored with 1 Nexus on each side, with 3 lanes (See the “Lanes” section).
•There are also other map types such as “ARAM,” and other maps such as “Twisted Treeline”

-Champions
•Currently there are 114 Champions.
•All Champions can be categorized into any one of “Tank, Assassin, Mage, Support, Fighter, and Ranged.”
•Tank Champions normally have high HP (Heath Points), low MP (Magic Points, or Mana), high defence, and low DPS (Damage Per Second). They also have many reflect damage type skills.
•Assassin Champions normally have low HP, decent MP, high DPS, and very low defence. They also have many stealth related skills with long cool downs.
•Mage Champions normally have decent HP, very high MP, varied DPS, and low defence. They also can have varied skills from healing to AOE (Area Of Effect).
•Support Champions normally have varied HP, MP, DPS, and defence. They also have many healing related skills.
•Fighter Champions normally have decent HP, MP and defence, but high DPS.
•Ranged Champions normally have the same as Fighters only with a bit more defence, and they do ranged damage.

-Champion Combat
•Each Champion has 1 Passive Skill, 3 Regular Skills, and 1 Ultimate Skill.
•Passive Skills are passive abilities that do not need to be activated by the player.
•Regular Skills are skills that are the general combat/healing skills of each champion, these can or cannot cost MP, or HP, all have varied cool downs.
•Ultimate Skills are special, extremely powerful skills with long cool downs.
•Each Champion has 2 summoner skills which have special abilities such as a teleport, heal, or a revive.
•Each Champion also can use “Recall” which after 8 seconds of not moving, activating skills, or being attacked, will teleport the Champion to their Nexus.

-Lanes
•There are 3 lanes connecting each Nexus.
•Each lane has 2 enemy turrets, 2 friendly turrets, 1 enemy Inhibitor, 1 friendly Inhibitor.
•After 30 seconds neutral monsters or “Minions” spawn at regular intervals in each lane at a steady pace. If left to their own devices Minions will attack each other and cancel each other out.
•Turrets will attack Minions and Champions. It will only attack Champions if He/She are closer to the opponents Nexus then the Minions, or their are no Minions left.
•If an enemy Inhibitor is destroyed your base will start spawning 1 “Super Minion” each wave. Inhibitors will respawn over time.
•Super Minions are stronger and healthier than regular Minions.
•There are 2 turrets very close to each Nexus.
•Each lane has segments called “Brush” the brush are areas that other players can not see you, unless they are in the same patch of brush, OMIT wards.
•Between each lane is a jungle with 2 boss mobs, which give gold and buffs to the entire team, and neutral monster camps that can be killed for gold.

-Map
•The Map is in the bottom right corner.
•The Map show the Lanes, Inhibitors, Turrets, Jungle, Boss mob locations, player locations, and the Nexus.
•You can use an action called “Ping” to alert others of your team. For instance there are “I’m on my way!” “I need assistance!” “Enemy missing?” “Danger!” pings.

-Money / Shop
•If you kill anything, you get money.
•Money generates slowly over time.
•Any item can be bought from the shop when you are close the the nexus, or dead.
•Some items have “Unique Passives” or “Unique Actives.” the second of the 2 requiring you to activate it by pressing the corresponding button.
•Items you buy will take up any one of the 6 item slots.
•You may buy HP and MP restoring potions to.
•You can also buy wards to see players in the Brush.
•All items will give stats, such as, +10 Attack Damage, 10% cooldown reduction.
•Some items will be upgraded by themselves if certain requirements are met.
•Some items also have can be build into other items, using gold and other items.


-The entire interface looks like.
•Character info (Items, Gold, Stats, EXP)is in bottom left.
•Players in game are shown in the top left.
•Above the current in game players are the current de-buffs you have.
•If kills your happen, red text in the middle of the screen will appear, also it will be shown on the right of the screen.
•Map in the bottom right.
•This picture also shows off the graphics style.
•This shows the 2 red players being “Ganked”(Ganked meaning many players ganging up on 1 other player) by the 4 green players.
•MP / HP are the 2 bars at the middle, bottom of the screen.
•On top the HP / MP are the 4 skills, 2 summoner skills, recall, and passive skill.
•On top of the skills are the current buffs you have.
•On top of the de-buffs is the info for the selected player.


-Notes from revier
•A free game that I think is worth it.
•Replay-ability 10/10
•Gameplay (Very, Very competitive) 7/10
•Pay-To-Win-Ness (Lower is more Pay-To-Win)  7/10
•Overall 8/10

Monday, July 8, 2013

Game Review: Don't Starve ($ = 15.00)

Don't Starve


-Setting

-You have just teleported away from your laboratory, to a far away land.
-A mysterious butler tells you that you should survive.
-You adventure thru different biomes, such as the swamp, dessert, rocky, grassland, and forest. 
(Such as)
-And weather the seasons. 
(Such as)
-Survive the night.
(Such as)
-Don't die.
(Such as)
-And mostly, "Don't Starve" (He says ominously)


-Goal

-Don't starve (duh).
-Get out of this world.

-Gameplay


-DIEING

-You can die 3 ways.
-Health 
(Don't lose this)
(Monsters take this away)
(Some foods can give health)
-Hunger
(Don't lose this)
(You lose this over time)
(All food gives hunger)
-Darkness
-If you are in the dark, you die. That simple.

-GUI

-This contains the crafting menu (Left) 
-Sanity (Causes weird things to happen at low amounts) (Fixed by clothes), Health, Hunger, and Time (Right)
-Inventory (Botom)
-Armor, Tool, and Hat (Right of inventory)
-Map (Bottom right)



      

-CRAFTING

-You can get new crafting recipes with the "Science Machine" or the "Alchemy Station" (Both craft-able)
-If you have the materials to craft an item, and you have discovered the recipe, you can craft it, anywhere.

-Rating

-Gameplay 10/10 (Amazing)
-Replay-ability 10/10 (Amazing.... again)
-Straightforwardness 4/10 (You NEED the wiki.)
-Graphics 10/10 (Great and unique style)
Steam? (Yes)

Over all 8/10 (You'll love it if you are fan of survival games (No, not the book). You will be off put if you are not) (Get the game, it's worth it)


Friday, July 5, 2013

Game review: Super Hexagon ($ = 3.00)

Super Hexagon

(Warning, this game is a mindf*ck)

-Setting

-You are a triangle.
-You rotated around a central point.
-Don't get squished.

-Goal

-Don't get squished. 
-Beat 3 levels.
-Beat 3 hyper levels.

-Gameplay

-Use left and right arrows to move around the central point.
-Sides of the current shape you are on will come down towards you (see "Pics").
-Shape changes randomly from square to hexagon (hence name).
-Starting screen will give you a selection of "Hexagon, Hexagoner, Hexagonest, Hexagonest (Then hyper versions, which are harder)."
-The game interprets these difficulties as "Hard, Harder, Hardest," and it doesn't lie about the difficulty.


-Rating

Replay-ability 9/10 (Can give headaches at times, via the difficulty spike from Hard and Harder to Hardest).

Gameplay 8/10 (Can get repetitive at times, plus you need EXTREME reaction times to start of with).

Graphics 10/10 (The graphics style with all the colors perfectly displays the "WTF is going on" of this game).

Steam? (Yes)

Over All 9/10 (Get this game, it's cheap, so worth it)





(Pics)
                                                                  Game ranges from
To
                                                                             To

Tuesday, May 28, 2013

Game review: FTL (Faster Than Light) ($ = 10.00)


FTL (Faster Than Light)


-Setting

-FTL is a turn-based, space combat game

-Map

-When a game begins you can select a ship (More unlocked with certain encounters).
-The game is divided into sectors, which in turn have stars.
-Stars are points you can go to. After an encounter on a star you can go to the next one (In range).
-Encounters include. Battle, Trade for other items, Shop, Special, Nothing, Gift, Take item , Damage to ship.

-Money

-Money can be used to buy weapons, drone parts, rockets, fuel, and repair the ship.
-Almost all encounters have the ability to give you money. 

-Weapons


-Beams
-All beams either do no damage thru shields or reduced damage. 
-Normally take a long time to charge.
-Can hit multiple rooms.
-Fire once per charge

-Launchers
-Uses a rocket(s).
-Goes thru shields.
-Low hit chance.
-Some Launchers do no damage to a ship, but to systems or crew.
-Some Launchers heal.

-Guns
-Use no ammo.
-Normally fire multiple shots.
-Can reduce shield level.
-Can do many damage per shot or less damage.


-Power

-Power can be bought for in game money
-Is used for powering up utilities and weapons (Which you can have only 4 of)

-Systems

-Must buy more power bar options with in game money

-Shield
-You must buy 2 bars of shields to get 1 layer of shield (4 max).
-Guns can lower the level of shields for every shot (Shields regen over time)

-Engine
-Higher power into Engine gives your a higher chance to dodge a shot.

-Med-Bay
-Heals crew.

-Sensors
-Lowest level (1) shows you the ships Systems.
-Middle level (2) shows you the location of crew.
-Highest level (3) shows you the power usage of the enemy ship.

-Doors
-Higher level doors (1-3) make doors stronger.
-2nd level allows to lock doors from enemies.

-Piloting 
-Allows for higher dodge chance as well as auto pilot without crew.
-Auto pilot can only have a % of the dodge chance of non auto pilot.

-Cloaking
-Allows for cloaking.
-Recharges over time.
-When cloaked you can not be fired upon or be targeted by drones.

-Teleporter 
-Teleports crew to location on enemy ship (2 at a time).
-Recharge to bring crew back or send crew.

-Drone Control
-Drones are launched using power and 1 drone part.
-There are defence, gun, and beam drones.
-Higher level drones are stronger.

-Oxygen Control
-More power means faster O2 regen.
-No power means no O2. Leading to death of crew.
-No oxygen puts out fire (You can also open doors to space).

-Weapon Control
-More power means higher level (More power required) weapons.

-Crew

-Many different crew types with different abilities.
-Can be bought for in game money or found in encounters.

-Verdict

Very good game if not repetitive, worth the money.

9.2/10

(Go buy it NOW)

Game review: Realm of the Mad God ($ = 0.00) (Requires Steam)

Realm of the mad god.

-Combat
-Aiming is simple, use a mouse.
-Auto Fire is possible with hot keys
-Space bar activates "Class" ability

-Classes

Technical Details: These are max stats at level 20 (Max level) below. Notice some classes have specific "Buffs"
Hit Points
Magic Points
Attack
Defense
Speed
Dexterity
Vitality
Wisdom
Rogue
720
252
50
25
75
75
40
50
Archer
700
252
75
25
50
50
40
50
Wizard
670
385
75
25
50
75
40
60
Priest
670
385
50
25
50
50
40
75
Warrior
770
252
75
25
50
50
75
50
Knight
770
252
50
40
50
50
75
50
Paladin
770
252
50
25
50
50
40
75
Assassin
720
252
60
25
75
75
40
60
Necromancer
670
385
60
25
50
60
30
75
Huntress
700
252
75
25
50
50
40
50
Mystic
670
385
60
25
60
50
40
75
Trickster
720
252
65
25
75
75
40
60
Sorcerer
670
385
60
25
60
60
75
60
Ninja
720
252
70
25
60
70
40
70
-Art style
-Very pixel-y
-8 bit style with rotatable camera

-Inventory
-Weapon (Some classes share weapons, Rogue / Assassin. Etc)
-Armor (Either metal or skin)
-Space bar "Class ability" (Uses "Mana" a regenerating resource (MP). Regens faster with "Wisdom")
-Space to pick up extra items
-Potions (MP / HP) (Can be bought for gold which can be bought for IRL cash)

-Unlocking classes
-Some classes (Wizard, Priest, Archer, Rogue) require only LVL 5 to unlock next class
-Others require LVL 20 (Max level)
-You must unlock ALL classes before the chosen class to unlock it
-See chart below


-Gameplay
-Different quests showing direction to a "Boss" a specific high powered enemy
-As you "Level Up" you will be able to find and \ or defeat higher level Bosses
-You unlock higher level boss quests at LVL 5, 10, 15, and 20
-Different portals in the "Nexus" (Home world) allow you to go to different "Realms" or areas with limited player per area
-Gold can buy items and by bought for cash.
-Fame is the leader-board number. It can be gained by being defeated or playing after LVL 20

-Final verdict
A very grindy game, but otherwise fun. Is very "buy to play." Mostly worth it though. It's a free game, so you might as well pick it up.

7/10 (Meh, but fun)

Thursday, May 23, 2013

Diablo 3 Problems

Hello it's me, Ben.
Today is D3 day and there are A LOT of problems with D3.
(I won't be doing many D3 posts. Mostly on patch notes and issues with the game.)


DIABLO 3 CLASS ISSUES
-Barbarian
It's a very button mashy (Mashy?) class, just Wirl-Wind and and press Rend every once in a while to win. You don't even need to stay around to watch the things die (They die off screen due to bleed damage, which is overpowered). It is really, really easy to get 300-400k Dps. Wirl-Wind even allows you to go through enemies! Cancel Freeze, Wall, and Trap effect! Much like the Demon Hunters Vault only the Barbarian can keep this going for as long as there are enemies and Vault goes a certain distance and does no damage (OMIT trail of cinders rune).

-Demon Hunter
For being a glass cannon class it has no decent attack skills!  The so called "Glass Cannon" class has the best survival skill in the game! Shadow-Power with Gloom. 70%! You heard me 70% of Demon Hunters are gold farmers with %Gold gear and +Pickup Radius who haven't even finnish the game on inferno! Plus this class cannon class has very, very bad damage issues. It is harder than it should be to get 250k Dps or more, but Bizzard does not buff the attack skills to compensate.

-Witch doctor
There is no fun in this class. It is pretty much an AFK class. Just call the hounds then spam any one of the basic attack skills. All of which are stronger than the Demon Hunter's! The attack based class!

-Wizard
The Wizard. The famous "Critical Mass" face-roll class. Just bind all skills to right mouse button and move to the left one. All it does is, 1. Freeze everything, 2. Do damage, and with high enough attack speed every thing dies without doing any damage to the wizard. Fix this Blizzard! Now!

-Monk
The monk. It can teleport, like the Witch Doctor. It has a massive damage boost skill, like the Barbarian, it has the button spamming quality of a Wizard. It also has a survival skill almost as good as the Demon Hunters "Shadow Power." So there is no point in playing other classes (Unless farming for legendaries, Barbarian), because this has all the qualities of the other classes without the losses! Blizzard thinks this a balanced class. It is not. It is the most over powered class!

DIABLO 3 GOLD INFLATION PROBLEM
-Gold duping
Chinese gold farmers are bad enough, but to have a 70% of Demon Hunters being gold farmers! For 2 or so days after the 1.0.8 update you could bid on an item, cancel the bid and get double! This ruined the economy! Then they buy everything! A while back some koreans started duping. On the asian servers some gems that cost 16,000,000 gold cost 300 gold! No I did not miss any zeros. Now with these issues the 1.0.8 update brought around those same gems cost 25,000,000 and over! The Diablo 3 economy is broken, down right broken!


Those were my problems with Diablo 3. I still like the game, but it is kind of broken.
Nvm, keep gaming!
-Ben