Monday, July 29, 2013

Game Review: League of Legends ($ = 0.00)


League of Legends
•13+ (Women with revealing clothes, ish)
•RTS (Real time strategy)
•Free to play


-Backstory

•League of Legends (LoL) was published by “Riot Games™” for Windows, and Mac as a multiplayer online arena style game.

•It was first announced on October 7, 2008, and released on October 27, 2009.


-Overview
•Players are formatted into 2 teams of 5 Champions (Champions being the different characters to choose from), but only 3 per team on the map “Twisted Treeline.”
•As of now, July 28, 2013, there are 114 different Champions(see the “Champions” section).
•All players choose their Champion and spawn on their respective side of the map, next to a “Nexus.” A Nexus being the structure the opposing team must to destroy to secure victory, each team has 1 Nexus.
•Maps are mirrored with 1 Nexus on each side, with 3 lanes (See the “Lanes” section).
•There are also other map types such as “ARAM,” and other maps such as “Twisted Treeline”

-Champions
•Currently there are 114 Champions.
•All Champions can be categorized into any one of “Tank, Assassin, Mage, Support, Fighter, and Ranged.”
•Tank Champions normally have high HP (Heath Points), low MP (Magic Points, or Mana), high defence, and low DPS (Damage Per Second). They also have many reflect damage type skills.
•Assassin Champions normally have low HP, decent MP, high DPS, and very low defence. They also have many stealth related skills with long cool downs.
•Mage Champions normally have decent HP, very high MP, varied DPS, and low defence. They also can have varied skills from healing to AOE (Area Of Effect).
•Support Champions normally have varied HP, MP, DPS, and defence. They also have many healing related skills.
•Fighter Champions normally have decent HP, MP and defence, but high DPS.
•Ranged Champions normally have the same as Fighters only with a bit more defence, and they do ranged damage.

-Champion Combat
•Each Champion has 1 Passive Skill, 3 Regular Skills, and 1 Ultimate Skill.
•Passive Skills are passive abilities that do not need to be activated by the player.
•Regular Skills are skills that are the general combat/healing skills of each champion, these can or cannot cost MP, or HP, all have varied cool downs.
•Ultimate Skills are special, extremely powerful skills with long cool downs.
•Each Champion has 2 summoner skills which have special abilities such as a teleport, heal, or a revive.
•Each Champion also can use “Recall” which after 8 seconds of not moving, activating skills, or being attacked, will teleport the Champion to their Nexus.

-Lanes
•There are 3 lanes connecting each Nexus.
•Each lane has 2 enemy turrets, 2 friendly turrets, 1 enemy Inhibitor, 1 friendly Inhibitor.
•After 30 seconds neutral monsters or “Minions” spawn at regular intervals in each lane at a steady pace. If left to their own devices Minions will attack each other and cancel each other out.
•Turrets will attack Minions and Champions. It will only attack Champions if He/She are closer to the opponents Nexus then the Minions, or their are no Minions left.
•If an enemy Inhibitor is destroyed your base will start spawning 1 “Super Minion” each wave. Inhibitors will respawn over time.
•Super Minions are stronger and healthier than regular Minions.
•There are 2 turrets very close to each Nexus.
•Each lane has segments called “Brush” the brush are areas that other players can not see you, unless they are in the same patch of brush, OMIT wards.
•Between each lane is a jungle with 2 boss mobs, which give gold and buffs to the entire team, and neutral monster camps that can be killed for gold.

-Map
•The Map is in the bottom right corner.
•The Map show the Lanes, Inhibitors, Turrets, Jungle, Boss mob locations, player locations, and the Nexus.
•You can use an action called “Ping” to alert others of your team. For instance there are “I’m on my way!” “I need assistance!” “Enemy missing?” “Danger!” pings.

-Money / Shop
•If you kill anything, you get money.
•Money generates slowly over time.
•Any item can be bought from the shop when you are close the the nexus, or dead.
•Some items have “Unique Passives” or “Unique Actives.” the second of the 2 requiring you to activate it by pressing the corresponding button.
•Items you buy will take up any one of the 6 item slots.
•You may buy HP and MP restoring potions to.
•You can also buy wards to see players in the Brush.
•All items will give stats, such as, +10 Attack Damage, 10% cooldown reduction.
•Some items will be upgraded by themselves if certain requirements are met.
•Some items also have can be build into other items, using gold and other items.


-The entire interface looks like.
•Character info (Items, Gold, Stats, EXP)is in bottom left.
•Players in game are shown in the top left.
•Above the current in game players are the current de-buffs you have.
•If kills your happen, red text in the middle of the screen will appear, also it will be shown on the right of the screen.
•Map in the bottom right.
•This picture also shows off the graphics style.
•This shows the 2 red players being “Ganked”(Ganked meaning many players ganging up on 1 other player) by the 4 green players.
•MP / HP are the 2 bars at the middle, bottom of the screen.
•On top the HP / MP are the 4 skills, 2 summoner skills, recall, and passive skill.
•On top of the skills are the current buffs you have.
•On top of the de-buffs is the info for the selected player.


-Notes from revier
•A free game that I think is worth it.
•Replay-ability 10/10
•Gameplay (Very, Very competitive) 7/10
•Pay-To-Win-Ness (Lower is more Pay-To-Win)  7/10
•Overall 8/10

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